Mobe3 Live is a breakthrough in Warehouse Management Systems (WMS), as the world’s first app to use Apple Indoor Maps in an enterprise environment.
Faster Response Time to Production Line Issues
Saved Annually in Lost Revenue with WMS Integration
January 2022 - April 2022
The existing app designs were unrefined and unfit for release due to counterintuitive designs that made it difficult to navigate. UX standards for user behavior patterns were not adhered to, inhibiting accessibility and key functionalities.
We performed an initial analysis of the application, identified problems, and created new UX/UI designs that took the user pain points and heuristics into consideration. We suggested several important updates for expanding functionality, and updated the app’s visual style, layout, and design.
Most of our projects begin with stakeholder interviews, and mobe3 Live was no exception. This essential part of our work process provides valuable insight into the needs and expectations of both our clients and the end users.
We gathered information about the product’s target audience, stakeholders’ goals, and user needs.
We identified key issues and specific pain points that presented opportunities for improvement.
We defined priorities for the project, ensuring balance between user needs and business goals.
User Personas represent target users for the product that we were able to determine through interviews, research, and audits of user data. Our UX designers can then make informed design decisions and create compelling, user-friendly products tailored to the needs of specific user groups.
Requires a system that simplifies inventory management, the movement of goods, order tracking, and shipping, all while optimizing the utilization of space on the warehouse floor. These users need the ability to track events in the warehouse and receive system notifications in case of disruptions or emergencies.
Expects a simple and intuitive interface for executing product operations such as barcode scanning, order executions, and packing, as well as quick access to information on the location of goods throughout the warehouse.
This crucial step of building out the information architecture acts as a basis that grants us a precise understanding of how users will interact with the product, and steps we can take to improve overall user experience.
We design the interaction schemes for all pages and interface elements of the product. Our process involves presenting and refining product mockups during client review, and adjusting according to client feedback and our knowledge of best practices.
When working on a project’s UI design, we always start with a design system-the collection of reusable design components such as color schemes, typography, icons, graphics, and rules for using these components.The approach of establishing a design system first, significantly speeds up the development process and reduces costs by allowing brand components to be standardized and readily used.
The improvements were translated directly through client KPIs and ROIs. As an example, mobe3 Live allowed users to respond 8 seconds faster to production line issues, which in turn saved the company $2,000,000 annually in revenue loss.
Our collaboration with EVS LLC didn't end here. After the successful app launch, we continued our relationship by working on the UX/UI revamp of their WMS product, and then signed on as a partner to create marketing materials for the company.
On time, on budget and quality of work was excellent. Best experience yet with anyone.